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Dev Blog: Week 13 - Patch Delay
I would like to apologize to everyone that is waiting for the next patch for Hell Warders. We have been working hard on producing content, but unfortunately, we have missed our deadline. We are currently stuck at first five missions, as they will be the foundation for the whole game, we would like to make it as solid as possible; therefore we have spent more time than we expected on these missions. We anticipate there will be two weeks of delay for this patch. We promised to


Dev Blog: Week 12 - New Towers & Characters!
Well, just had a great holiday in Bali, Godboy is now super relaxed and ready to go crazy on work. Last week, we had finished early access version of campaign maps, added a few monsters, polishing some maps. If you would like to see the photos, please visit our blog: New Tower Concepts More new Maps!! New Elite Monster (Boss Imp) #devblog


Dev Blog: Week 11 - Our first exhibition
Welcome to another dev blog of Hell Warders, this is Godboy!! Yes, it is me again... Last week, we were busy with the exhibition in Hong Kong. We had a booth with a trailer showing and two game trial station. It was fun to talk with the players face to face and listen to their comments. It lasted for four days. It was fun to step out of our office and do something different! We will be joining more and more competitions and exhibition in coming future! Let us know if you woul

Dev Blog: Week 10 - Less than a month!
Hey, guys!! There's less than a month for our upcoming major update & revamp of Hell Warders, and I am excited just as you are! What have we been doing last week?
Firstly, the development process has been delayed a bit due to our original company Ares Games' rebranding. Now, we are officially called Anti Gravity Game Studios!! L ots of souvenirs designs, hoodies, and merchandise, etc., we hope Anti Gravity will give you a fresh feeling and show you our passion for game dev
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