Hello everyone! We have just released the 3rd act of our 4 acts campaign!
Our team is hard at work finishing this game, and we are getting closer everyday.
For those of you that have not been following our updates, Hell Warders has changed immensely since it's first reveal. When we first started the project, Hell Warders was much more like a coop party game without too much depth.
Now, we have redesigned Hell Warders into a very strategic 3D tower defense game with a c
Hello everyone! We will be releasing our Act:3 in a week!! We are doing final testing for bugs and stability. Following is the patch notes. Detailed patch note:
- Added Act:3 which contains 6 new stages
- Flying monsters in Act 3
- Added 5 more units
- Added 5 more perks for the 5 new units
- Improved net code & performance Planned changes in future
- Re-work of Samson III into melee champion
- Weapon system
- Improve hit & on-hit responses #devblo