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Dev Blog: Week 7 - Tower & Quest drafted

July 17, 2017

Thank you for reading this week's development blog! After a long week of development, the first draft of tower loadout and quest system are finally complete!! I can tell you that both systems complement each other very well, I am excited to show this system to every one of you!!! Now we have to start balancing the both system and improve UI & UX of them.

Buying towers & personalize your own tower loadout. There will be a specific amount of resource per quest (starting resource + drop from monsters); therefore you will only be able to summon a specific number of towers. The tower leveling progression is also one of the fun parts, where you spend resources you gain after completing each quest to level up them.


There will also be at least 4 new towers, 6 new monsters and 1 playable character added into the game after the next patch! I look forward to bring this patch to live, but there are still tons of balancing and new content require testing.

These are just placeholder.

 

Recruitment

 

 

 

Upgrade

 

 

Loadout

 

 

 

Quest

 

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